RingCentral Design Systems

It’s the process that helps the process. Design systems allow for design teams to work more efficiently by having readily accessible reusable UI components for any given design problem. Like with any other product design or feature enhancement that requires design thinking, much thought is put into the needs and goals of the end user – the designer.

Problem: UX Team needs a way to do more with less. Designers do not have enough time to manage and maintain global assets. The design team agrees that the majority of time spent designing is looking for files to reuse existing UI. This has caused a range of discrepancies in consistency in UX and development.

Solution: A centralized resource dedicated to provide accurate and up to date information and assets that would allow ease of global component manageability, which enables designers an efficient workflow while keeping design development consistent and clear.

Result: Conversations across departments shifted from how it should be designed to what should be designed next.

Much like a customer journey map, a users map is created for the designer and their possible use cases when leveraging the design pattern library to access the reusable components for proposing solutions.

To access the library of UI patterns, a designer may visit the online version where definitions can be referenced for correct usage and behavior of an array of common components and templates to create high fidelity mock ups.

Visual previews are shown within each page.

At the end of each page, the native file can be accessed from the pattern repository and a version management application is launched.

Components are kept and maintained in a centralized versioning hub. With this tool (called Abstract), any component can be access and modified by a designer while tracking its version history.

The native file is launched, and designers can begin working within the parameters of the design system. Here, the header component is populated.

The rest of the components are put in place until …

An entire interface is made and modified.

Interfaces may be replicated to create a flow.

Each artboard can be linked together to make a prototype.

Prototypes are now ready to be shopped and presented among various teams and departments.

When designs are executed within the parameters of the system, the result is more user experienced and product focus and less about design.